© Michael Werren 2014
30-NiNE Studio
iBall2
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iBall2

We was fascinated from the possibility to navigate a game with  tilting the device and using the accelerator of the device. This  was basis to create a new game where the gamer must  navigate balls to a fixed goal by tiling the device.   The basic of this game was done relay fast, but we saw that we  have to create different levels with always new obstacles.  iBall2 is coded with
iBall2